With the cold encroaching upon the lands in the west, valleys once plethoric with game and forage-flora have begun to see harsh and unwelcome changes. Leaves and grasses die of frost, and with their destruction comes the starved demise of fauna, and with them follows the dwindling of the native tribes. Anger, food, stone and fire are all they had left to cling to, and with their weapons, tools and bitter desperation, they set towards the rising sun in search of warmer lands. Such was the story for many thousands of tribes, and in their wandering migration there begun countless battles over people, shelter, food and territory.
Hello everyone, we are MountainWheelGames, a small team of aspiring game developers collaborating via the internet with the sole purpose of creating Stone Rage. Oceans separate us, few of us have ever met one another or even know what each other look like, but we know who we are through our collective work. We are […]
It’s been almost five years since we here at MountainWheel Games started working on StoneRage under the lead of Marco Muellner. Since then our team has grown to a group of 21 amazing individuals from all over the world. We’ve had our fair share of ups and downs but StoneRage is finally starting to take […]
Stone Rage goes Open World Hello to all fans and followers. Since switching to Unreal Engine 4, Stone Rage has received a large overhaul in terms of design decision and overall vision. Originally created as a free to play arena-based fighter, Stone Rage has now become a pay to play open world survival game. Many […]