With the cold encroaching upon the lands in the west, valleys once plethoric with game and forage-flora have begun to see harsh and unwelcome changes. Leaves and grasses die of frost, and with their destruction comes the starved demise of fauna, and with them follows the dwindling of the native tribes. Anger, food, stone and fire are all they had left to cling to, and with their weapons, tools and bitter desperation, they set towards the rising sun in search of warmer lands. Such was the story for many thousands of tribes, and in their wandering migration there begun countless battles over people, shelter, food and territory.
It’s been almost five years since we here at MountainWheel Games started working on StoneRage under the lead of Marco Muellner. Since then our team has grown to a group of 21 amazing individuals from all over the world. We’ve had our fair share of ups and downs but StoneRage is finally starting to take […]
Stone Rage goes Open World Hello to all fans and followers. Since switching to Unreal Engine 4, Stone Rage has received a large overhaul in terms of design decision and overall vision. Originally created as a free to play arena-based fighter, Stone Rage has now become a pay to play open world survival game. Many […]
Greetings to all of our distant stone age ancestors and to all current day cro magnons. We have a big announcement to make. So big in fact, that it is going to completely overhaul the production of Stone Rage. We want to make our ancestors proud by putting out the best stone age based game […]